Class Fove
- Namespace
- Stride.VirtualReality
- Assembly
- Stride.VirtualReality.dll
public static class Fove
- Inheritance
-
Fove
Methods
Commit()
public static extern void Commit()
GetLeftEyePoint(ref Vector2)
public static extern bool GetLeftEyePoint(ref Vector2 point)
Parameters
point
Vector2
Returns
IsHardwareReady()
public static extern bool IsHardwareReady()
Returns
PrepareRender(ref FrameProperties)
public static extern void PrepareRender(ref Fove.FrameProperties properties)
Parameters
properties
Fove.FrameProperties
Recenter()
public static extern void Recenter()
Shutdown()
public static extern void Shutdown()
Startup()
public static extern bool Startup()
Returns
Submit(IntPtr, ref Vector4, int)
public static extern bool Submit(IntPtr texture, ref Vector4 bounds, int eyeIndex)